Celestial hemisphere:  Northern  ·  Constellation: Perseus (Per)  ·  Contains:  46 Per)  ·  46 ksi Per  ·  California Nebula  ·  IC 2005  ·  IC 2027  ·  LBN 748  ·  LBN 752  ·  LBN 756  ·  LDN 1456  ·  LDN 1462  ·  LDN 1463  ·  LDN 1464  ·  LDN 1469  ·  Menkib  ·  NGC 1499  ·  Sh2-220  ·  The star Menkib (ξ Per
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NGC1499 - The California Nebula shot from Bortle 8 skies, Nico Augustin
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NGC1499 - The California Nebula shot from Bortle 8 skies

Getting plate-solving status, please wait...
NGC1499 - The California Nebula shot from Bortle 8 skies, Nico Augustin
Powered byPixInsight

NGC1499 - The California Nebula shot from Bortle 8 skies

Equipment

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Acquisition details

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Description

Whoop, look at this! Winter is coming here in Saudi Arabia, and the seeing conditions are improving. Especially here on the shores of the Red Sea, it's often quite challenging: high temperatures, dust, humidity, and wind are not the best friends of the astrophotographer. However, I collected for the first time data of NGC1499, aka the California Nebula. This is a target that I had never focused on before, but one of the latest YouTube videos from "Cuiv, The Lazy Geek" was a real eye-opener, and I had to try it myself. Good decision, I would say 😉
—I documented my workflow. Maybe it's useful information:

OSC with L-eNhance filter (Ha, OIII), camera cooled to -5°C (ambient T was between 24°C and 28°C)
37x 600 sec over two nights (my balcony faces west, so I could only start on this target after it crossed the Meridian)
50 flats, 50 darks, 118 bias
  1. PixInsight WeightedBatchPreprocessing Script for calibration, stacking, and (2x)drizzle integration
  2. Open the Drizzle Master and do a very slight DynamicCrop
  3. Dynamic Background Extraction (tolerance 3, smoothing factor 0.6, sample size 30)
  4. EZ Soft Stretch (default settings)
  5. Resample 50% (because of the 2xdrizzle)
  6. Clone and remove stars with StarXTerminator (Generate Star Image, Unscreen Stars)
  7. Starless Image: Normalize HOO data with Pixelmath (Script by B. Blanshan)
  8. Starless Image: NoiseXTerminator (Denoise 65, Detail 55)
  9. Starless Image: create, blur and apply Yellow Mask (Script by B. Blanshan)
  10. Starless Image: Curves run 1, significantly raise red, slightly raise green, raise saturation and give RGB a slight S-curve; tweak Red, Green, and Saturation a bit more after the first adjustments were applied
  11. [color=var(--lighterGrey)]Starless Image: create, blur, and apply Blue Mask (Script by B. Blanshan)[/color]
  12. Starless Image: Curves run 2, raise Blue and Saturation, raise a bit Green and Lightness, RGB slight S-curve; after applying the first adjustments, slightly tweak blue and green, reduce red a little bit
  13. [color=var(--lighterGrey)]Extract Lightness from Starless Image, create and apply a mask from it (Histogram Transformation and Blur)[/color]
  14. Curves Run 3, tweak RGB (S-curve) and Saturation of the Nebula
  15. Invert the Lightness mask and de-emphasize a bit the darks of the background (asymmetric S-curve)
  16. [color=var(--lighterGrey)]Starless Image (with Lightness mask): 2 runs of LocalHistogramEqualisation; first for larger structures with Kernel Radius 120, Amount 0.45); second for smaller structures with Kernel Radius 50, Amount 0.4)[/color]
  17. Starless Image (with Lightness mask): HDRMultiscaleTransform (Number of Layers 8)
  18. Starless Image: remove the mask and Improve Brilliance (Script by J. Terpe); Brilliance set to 0.75, Improve Contrast Edges checked
  19. Stars (generated from StarXTerminator): SCNR, Remove Green (amount 0.85)
  20. Recombine the starless image with stars; Pixelmath: ~((~Starless)*(~Stars))
  21. Star Reduction using PixelMath (Script by B. Blanshan, Halo Method - V2), set S-value to 3
  22. [color=var(--lighterGrey)]Save Starless and Combined as 16bit Tiff files and hand them over to Photoshop for some further tweaking[/color]
  23. Photoshop: slight basic adjustments in Camera RAW
  24. Photoshop: last noise reduction with NoiseXTerminator (Denoise 40, Detail 25)
  25. Photoshop: Make the coolers a bit more pop via Curves in LAB color space (give channels "a "and "b "a slight S-curve and adjust the layer opacity)

Done!

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NGC1499 - The California Nebula shot from Bortle 8 skies, Nico Augustin